Typisch Emil – Vom Loslassen und Neuanfangen
Fuscht im Sack
L’ultim Rumantsch – Staffel 2
Mindblow
For Sale
Voicemail
Advantage
OGIER – Fashion Clips
Kunstmuseum Graubünden
Burning Water
Pioneering Economics – Goodbye Homo Oeconomicus
I Am Remarkable
Elements
Garden of Earthly Delights
L’ultim Rumantsch – Staffel 1
Sunday Poem
SIC Invent – Magic of Precision
Bane x Breitling
Discovery
Gazosa La Fiorenzana
Lenzerheide – Inhale. Exhale. Go.
Sea Flavors
CUPRA x BLACK CIRCLE – Piece by Piece
Gedanken
Baba Shrimps – Twenty-Three
Jede Sekunde LAAX / When Should I Pick You Up?
Pattera’s Vision
Bucherer Blue
- 2026 Fuscht im Sack Re-Recording Mix Short Fiction Film / Drama FILM Film
- 2025/2026 For Sale Sound Design, Re-Recording Mix Short Fiction Film / Drama FILM Film
- 2026 What is a Dream Location Sound, Sound Design & Mix Short Film / Experimental FILM Film
- 2025 L’ultim Rumantsch – Staffel 2 Sound Design, Re-Recording Mix Drama Series SER Series
- 2025 CUPRA x BLACK CIRCLE – Piece by Piece Sound Design, Mix Branded Content / Social Media Series / Music COM Commercial
- 2025 Advantage Sound Design / Mix Documentary / Commissioned Work DOC Documentary
- 2025 Garden of Earthly Delights Sound Design / Mix Art / Fashion Film / Experimental FILM Film
- 2024 Typisch Emil – Vom Loslassen und Neuanfangen Location Sound Mix, Sound Editing, Sound Design Documentary / Biography DOC Documentary
- 2024 Pioneering Economics – Goodbye Homo Oeconomicus Sound Design, Mixing Corporate Film / Science Communication COM Commercial
- 2024 Sea Flavors Sound Design Campaign Film / Food / Sustainability COM Commercial
- 2024 Burning Water Sound Design Short Fiction Film / Psychological Drama FILM Film
- 2024 Mindblow Sound Design Sci-Fi Comedy / Drama Series SER Series
- 2024 Pattera’s Vision Sound Design Fashion Short / Branded Content COM Commercial
- 2024 L’ultim Rumantsch – Staffel 1 Sound Editing, Sound Design Drama Series SER Series
- 2023 SIC Invent – Magic of Precision Sound Design Industrial / Technology Commercial COM Commercial
- 2022/2023 Lenzerheide – Inhale. Exhale. Go. Sound Design Tourism Campaign / Commercial COM Commercial
- 2023 Jede Sekunde LAAX / When Should I Pick You Up? Sound Design / Mix Destination Campaign / Tourism Film COM Commercial
- 2022 Elements Sound Design, Mix Sports Film / Poetic Short FILM Film
- 2022 Bane x Breitling Sound Design Branded Content / Artist Portrait / Luxury COM Commercial
- 2022 Gazosa La Fiorenzana Sound Design, Mastering Beverage Commercial / Branded Content COM Commercial
- 2022 Discovery Recording, Sound Design Documentary / Education DOC Documentary
- 2022 OGIER – Fashion Clips Sound Design & Mixing Fashion Short / Branded Content COM Commercial
- 2021 Sunday Poem Sound Design Short Fiction Film / Drama / Thriller FILM Film
- 2021 I Am Remarkable Sound Design / Mix Lifestyle Spec Spot / Branded Content COM Commercial
- 2021 Bucherer Blue Sound Design / Mix Luxury Watch / Jewellery Commercial COM Commercial
- 2021 Baba Shrimps – Twenty-Three Sound Design Music Video / Sound Design MV Music Video
- 2020 Gedanken Sound Design, Mix Short Film / Experimental FILM Film
- 2020 Voicemail Sound Mix Short Film / Drama FILM Film
- — Kunstmuseum Graubünden Sound Design / Mix Art / Museum Film / Corporate COM Commercial
No work in this category.
Mix it yourself
4 channels · XY pad · Web AudioApproach & Person
I work on the sound until it feels right — not until the list is ticked off.

Born in Lucerne in 1992. I produced music for almost ten years before moving to film sound in 2017 — and found my own way of telling stories through sound there.
I work on feature films, documentaries and series, among them L’Ultim Rumantsch and Mindblow; in 2023 I was nominated for the Edi Award. On the documentary Typisch Emil (GORPS Film, 2024) I was sound supervisor, sound designer and mixer — a dense, coherent sound world, much of it built from archive material.
Away from film I explore experimental recording techniques and sound processes of my own. Together with photographers from the National Geographic circle I have combined documentary images with immersive sound design.
What I do
- 01
Sound Design
Building sound worlds that carry the story.
- 02
Mixing
Dialogue, music, effects — in balance, with room to breathe.
- 03
Recording
Clean sound on set and in the studio.
- 04
Restoration
Noise out, substance in.
Awards
- 2025Prix WaloBester FilmTypisch EmilGold
- 2025Sevilla Film Festival (ES)Best SounddesignBurning WaterGold
- 2025Designpreis SchweizBestes Food DesignSea FlavorsDesignpreis
- 2025World Media FestivalIntermedia-GlobePioneering EconomicsGold
Tools
Self-builtWhen a tool I need does not exist, I build it. Two of them outgrew my own use.
Checks the audio before it goes out — in audio files and in video exports: loudness, true peak, channels, dual mono, clicks, dropouts, metadata. It came out of the eleven minutes after an export, when it occurs to you what you might have forgotten.
Look at Paranoid QC →
Custom Gear · Rigs & Cables The booth recorder that survives a whole festival night, the glacier case, cables made to measure. What I record out there ends up in the films in here — my library is not made of bought packs.
I hand these stickers out at festivals, in the studio and on film sets. Anyone who finds one and types in the address lands at the thinking behind the work.
soundmatters.audio ↗